Hello,
I would like to ask if anyone has experience with the VR sketch application crashing on Meta Quest 2 glasses with the error message “low on memory”. I have been using the application for a long time and usually I have not had a problem, but now this error has started to repeat itself quite often. It does not matter if I load the model from the Vrsketch cloud or send it directly from the Sketchup application - this problem occurs in both cases. The 3D model in Sketchup is approx. 200MB in size. It is an interior model, so it is of course a more complex scene.
Is there any way to monitor RAM usage? Or clean it up? When I look at the models in the cloud after opening them, they are “cached”. Can this have an effect?
I tried searching on the Internet, but no one has solved a similar problem, or at least it is not solved anywhere on the forum where the discussion would be searchable.
Do you have any recommendations on what to look out for when creating models in Sketchup, which I then want to present via VR sketch? What fundamentally affects the complexity of the model and increases the RAM requirements? I know that the file size is greatly affected by the number of polygons in the overall model and the amount of “hi-res” textures, which significantly increase the size of the sketchup file.
Thank you for any advice or ideas on how to proceed.