Hi
I’m having issues with VR Sketch (send to VR on this PC mode) losing controller tracking if I pop the headset up to look at monitor for a moment (even for 1 second), its seems very inconsistent as to whether it regains the controllers. Head movement is unaffected.
Same thing happens if I toggle using the Oculus / Meta button and then straight back into VrSketch, seem random whether I get the controllers back in VrSketch
This same action also introduces uncomfortable visual artifacts in the right eye only.
I can only describe it as a tracking or rendering latency in a checkerboard pattern within a portion of the right eye image covering a variable right hand and bottom portion of the right eye. It reports running at 72fps locked
The same model is fine when sent to Quest and running on the headset, I have also tried it with other models and the same issues are manifest.
If I peek and replace the headset a number of times, occasionally the artifacts will not appear and everything is buttery smooth. Its a well, evenly lit room
Quest 3
SU Pro 2024
VR Sketch 21
Windows 11
2080Ti
Thanks