Hello!
I’m going to feel terribly silly when someone provides me with a very obvious solution, but I can’t seem to figure something out. I am using this software for visualization and presentation of a 3D model of a house and discovered how wonderful the hand tracking options were for teleporting and dynamic components. My issue is that I can’t for the life of me seem to figure out how to turn or pivot in place (the same input as pushing the joystick left or right) without physically turning your body. Occasionally, in a room-scale boundary, you kind of get stuck in a corner and need to physically turn around, but still be facing the same direction in the model to continue moving in the same direction (physically turn 180° right, rotate 180° left in the model). Is there a solution to this that I just have not stumbled upon yet?
I am using a Meta Quest 3, running the model natively after uploading to the cloud from SketchUp, and there will only be one user in the model at a time.
I greatly appreciate any information or solutions that can be provided.
Have a wonderful day!
-David