Hi,
Here is the next minor release 17.0.9 for PC VR, for Quest, and for PicoNeo3. This is likely the last of the 17 series; the next one will include large internal reworks that give major performance improvements. As usual, the downloads are here.
We updated to Unity 2021. Note that for PicoNeo3, it appears that release 17.0.8 contained a performance regression. This has been fixed in this release. Sorry about that. This release also supports the PicoNeo3 in tethered mode from a PC. See more details.
Other news in this release:
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official support for the Quest Pro. Its color, less-grainy passthrough is an improvement over the Quest 2; we moved the setting to enable it to a less hidden place.
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walking with the thumbstick (when you have the teleport tool selected) will not let you go through walls any more.
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a setting to configure the shadow intensity. This setting will receive further tweaks in version 18.
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new tool: tube/copy along. From a path (a series of edges), this lets you quickly make either tubes or many copies of a component along the path, like lamp posts along a hilly path or segments of a centipede-like construction. (Thanks Jesse for the live collaboration!)
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when used on a Sketchup “solid group” or “solid component”, the Entity info box now displays the volume.
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fix: the Tape Measure tool was supposed to work with cloud models too, but it no longer did in the previous version.
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an attempt was made to use the correct color system on the various Quest headsets. If the colors still appear off (different than the colors on some calibrated monitor), please contact us. Note that the various SteamVR headsets are likely to give different non-calibrated colors as well; fixing that would be seriously more involved, but we can consider it.
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as usual, some minor bugs and smaller performance issues were fixed.
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Trimble updated the 3D Warehouse website and it stopped working in older versions of Sketchup (notably 2017 Make). With these versions, this makes it non functional in VR Sketch too. For now we give an explicit error and explanation in this case. I fear there is little that we can do about it.
Enjoy!
Armin Rigo and the team